![]() ![]() In tier1 to 4 (and may be 5~6 too), 90% of the time people don't or can't utilize camo mechanics. Also, using engine boost and adrenaline consumables without being able to enough damage, can severely hit your earnings. These damages can cost of a lot during the game (when using repair kits over and over again) and after the game to 'repair' the tank. Try to play safely for most of the time so you dont get different kinds of damages in the game. Yours truly though, achieved 4 times negative credits to that in just tier4 (-88,000, pre 5.5) ! But you will take a lot of time to reach that skill (_some coughs here_).ĭepending on your tank, play style etc, you may not need to unlock all 9 equipment slots. In upper tiers, using about 5 APCR only, can easily result in negative 20 thousand credits, depending on lots of factors. Using premium ammunition (or gold ammo, prammo, APCR/HEAT etc) can cost a lot of credits and will negatively affect your earning. Less damage, less credits and a wasted 2x victory profit. If you are new player (below 5k~7k battles) and planning to play for long term, I can suggest a number of techniques to help in the long run and reduce negative credits.įirst, you should have good practical understanding of the game itself so you can do the things which earn u the credits in first place.ĭoing more damage (and spotting damage) usually accounts for most of it, hence more credits. I will try to summarize my experience in a long essay! Sorry, cant help it. So, be sure to search them out on this forum, you will find very useful information. We had these discussions plenty of times in previous years. ![]()
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